Getting Beyond WEIRD

Marketing and advertising are both firmly rooted in the social sciences. Consciously or not, we employ the principles of psychology, sociology and economics in developing campaigns and, most certainly, in conducting and applying market research and statistical analytics. Consequently, we can all benefit from the insights of a working academic paper published three years ago under the provocative title: The weirdest people in the world?*

In this case, “WEIRD” is an acronym that stands for Western, Educated, Industrialized, Rich, Democratic. The authors of the paper – three professors from the University of Vancouver – called into question one of the fundamental assumptions of the social sciences: that the human brain is hardwired, making perceptions, behaviors, and motivations largely consistent across populations. In other words, cultural differences may affect how we interact, but things like visual perception, spatial reasoning, motivations and self-concepts, reasoning, and concepts of fairness, are consistent and transferable between societies and cultures.

The authors proposed that the opposite is true: that wide variations exist in how different populations perceive things, behave, and draw their motivations. They set out to test their hypothesis by conducting research with differing populations and cultures around the world.

Some examples

In their research they employed simple “games” that are commonly used in psychological tests. The simplest of these involves a familiar test of visual perception, the Miller-Lyer illusion, reproduced in the below illustration.

In America, most people perceive line A as being longer than line B; in less industrialized cultures people are more likely to see the lines as being equal, which they are. Why? The authors suggest that the prevalence of rectangular rooms with right angles biases our minds to see these as corners – and the brain perceives A to be farther away and must therefore be longer. In societies where hard angles and carpentered corners are rare, people do not have this bias.

In another classic experiment, the ultimatum game, a person is given an amount of money and told to share it with another in whatever proportion he or she chooses. Both know that if the second person refuses the offer, neither gets anything. In America, the offered split is usually 50-50, and it is common for the second person to refuse an offer of less to punish the unfairness. When tried within a rural Peruvian population, subjects almost always offered and accepted an unequal split, judging the refusal of any amount of money to be foolish, and greed being well within the rights of the person lucky enough to be given the option.

Using other games they tested a variety of perceptions, behaviors and motivations, including such fundamental concepts as fairness and moral reasoning. They ultimately determined that Americans were more the exception than the rule – even among Western cultures. Moreover, since so much experimental psychological research is performed using populations of undergraduate college students in North America (predominately WEIRD), they suggested that 96% of psychological studies came from countries that are representative of only 12% of the world’s population!

How does this apply to marketing and advertising?

In marketing we tend to be less academic and a lot more pragmatic, and we certainly accept cultural differences as important considerations in developing campaigns. Still, we are usually operating in a reasonably limited geographic market and deal with populations that are fairly homogenous in terms of perceptions, motivations, and codes of behaviors. The cultural differences that concern us are fairly superficial ones related to issues of ethnicity. And we are astute enough (I hope) to realize that an advertising platform that works here at home is unlikely to be as successful with rural, Peruvian sheepherders.

What we do need to be aware of are the potential effects of digital technology on succeeding generations of consumers. If, indeed, our brains are not hardwired, but subject to being influenced with regard to fundamental perceptions, motivations, and moral reasoning, how are different generations being affected by their respective relationships to digital media?

We use the term “digital natives” to refer to the young adults who never experienced a world without digital technology. We already know and accept that they, as a group, display attitudes and behaviors that differ markedly from earlier generations when it comes to such things as interpersonal connectivity, public display, sharing, cooperation, and feedback, to name just a few. In fact, they live in a world that is, for them, redefining many of the behavioral norms that govern communication and relationships.

Moving forward, if we presume that the digital culture is merely an overlay on the hardwired bedrock of the human brain, we do so at our own peril. And this first generation of digital natives is only the beginning; new technologies will affect new generations. Actually, we may need to adjust our definition of “generation” from a chronological to a behavioral context.

Marketing and messaging to each new behavioral generation will depend heavily on focused behavioral research, of course. To be successful, however, we must avoid the trap of assuming that the beliefs, values and attitudes underlying their behaviors are the same as the generation before them. We need to accept that what motivates them economically, intellectually and morally is not necessarily the same as what motivates us – the WEIRD ones.

* Henrich, Joseph; Heine, Steven J.; Norenzayan, Ara (2010): The weirdest people in the world?, Behavioral and Brain Sciences/Volume 33/Issue 2-3/June 2010, pp 61-83

Robert Mattson
Co-founding partner, Executive Creative Director and senior copywriter at SMM Advertising.

Robert on: Facebook Linkedin

Executive Vice President of Sanna Mattson MacLeod

About SMM Advertising
SMM Advertising is a full-service advertising and marketing agency headquartered on Long Island, New York. Experienced in business-to-business, consumer, and recruitment advertising, and serving multiple industries in local, national and international markets, SMM builds brands using integrated creative and media strategies. SMM is a member of the 4A’s (American Association of Advertising Agencies), and has been recently recognized as one of the nation’s top business-to-business advertising firms by B to B magazine, published by Crain Communications, Inc.

For more information, please visit us at: www.smmadvertising.com
On Facebook: www.facebook.com/SMMAdvertising?ref=ts
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On Twitter: twitter.com/SMMadagency

What Is Advertising?

Okay, that might seem like an odd question to be coming from someone who has been involved in advertising and marketing communications for more than 40 years. The perspective that my long tenure provides, however, is what brings the query to mind.

On February 1st I reposted a blog I wrote in 2009 that contrasted marketing-driven McDonald’s to the Waffle House chain that dots the Southern United States, and which refrains from doing anything that remotely resembles modern marketing. I submitted that Waffle House has succeeded by offering genuine experience rather than a systematized merchandizing process, and that this would be a good thing to keep in mind when building brands in our increasingly digital future.

That repost was good timing on my part, as the March 2013 issue of Harvard Business Review features an article titled Advertising’s New Medium: Human Experience. The author, Jeffrey F. Rayport, points out that we are constantly being assaulted with largely irrelevant messages that come from a constantly expanding array of media and devices. He goes on to say that, “advertising strategies built on persuading through interruption, repetition, and brute ubiquity are increasingly ineffective.” While this isn’t really news to anyone who’s ever zapped through a commercial or clicked off a pop-up ad without even looking at it, I found author’s suggestions for a different kind of advertising strategy to be very interesting.

I won’t attempt to go into his article in detail, but I do strongly recommend it to anyone whose professional future is invested in advertising or marketing. Its basic premise is that we all experience life in four domains: the public sphere, where we move from place to place; the social sphere that involves our relationships with others; the tribal sphere defined by our group affiliations; and the psychological sphere in which we connect language with specific thoughts and feelings. It goes without saying that in today’s society the experience can be accessed either online or offline.

To be effective, an “advertisement” must become a relevant element in one or more of these domains of experience, offer consumers value, and generate trust. Rayport provides insights and examples of how to communicate relevantly and successfully in each of these spheres, and I have no intention of regurgitating all of them here (again, read the article). What I would like to discuss is the fundamental change in what advertising has been and what it is in the process of becoming.

Traditionally, advertising has been based on a quid-pro-quo relationship between advertiser and consumer: they will subsidize our need for news or entertainment in exchange for the opportunity to direct their product or service messages to us. It all worked pretty well when number of available media options was fairly limited. As that number increased, the individual effectiveness of any one media option decreased. This led to the integrated campaign strategy that, simply put, meant pushing a consistent message out through a proliferating number of media outlets in hopes of achieving a synergistic result. The underlying model remained the same: advertisers pay to put passive messages in places where consumers will encounter them.

What I see as changing is the fundamental relationship between consumers and media. The “media” were once channels of communication that we chose to experience; a diversion that was ancillary to the course of our lives. Today, interactive digital media have become an integral element of our experience, and woven into the fabric of daily life. The difference is as profound as watching a magician levitate an assistant on stage, versus actually being levitated yourself: one is an entertaining illusion while the other would be a life-altering experience. I’m not being facetious here; consider how such things as GPS, Skype, and Facebook have altered the day-to-day reality for so many of us. Intrusive advertisements on any of those platforms would be as welcoming as having commercial interruption during a telephone call (“This call is being brought to you by…”).

So, what is advertising…or more appropriately, what is advertising becoming? As the traditional quid-pro-quo relationship continues to erode, and the separation between media and experience becomes less distinct, advertising messages will have to change as well. They will need to be more relevant to the way consumers live, provide genuine value for their attention, and approach them when they will be most receptive. Rather than being an intruder, it will need to be a welcome guest that enhances a consumer’s experience.

This is what Rayport is talking about with his domains of human experience. He offers a broad range of examples, the first of which involves a Brazilian-market whiskey that distributed special labeling for Father’s Day. Each bottle came with a unique scan code that enabled the giver to upload a video message that “Dad” could later scan and view on his mobile device. The promotion becomes part of the social sphere by reinforcing the parent-child relationship while it also reinforces brand awareness and builds loyalty.

Is this something new? Outside of the technology being used, not really. Interactive promotions have long been part of the spirit-marketing model. They were always, however, ancillary to the larger media campaigns and the brand message. The difference today is that the separation between media and daily life is evaporating, and along with it any distinction between “advertising” and “promotion.” And if Rayport is correct, marketing strategies that depend on intruding into the lives of consumers will need to give way to ones focused on becoming part of it.

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Read the original article in Harvard Business Review online:
www.hbr.org/2013/03/advertisings-new-medium-human-experience/ar/

Robert Mattson
Co-founding partner, Executive Creative Director and senior copywriter at SMM Advertising.

Robert on: Facebook Linkedin

Executive Vice President of Sanna Mattson MacLeod

About SMM Advertising
SMM Advertising is a full-service advertising and marketing agency headquartered on Long Island, New York. Experienced in business-to-business, consumer, and recruitment advertising, and serving multiple industries in local, national and international markets, SMM builds brands using integrated creative and media strategies. SMM is a member of the 4A’s (American Association of Advertising Agencies), and has been recently recognized as one of the nation’s top business-to-business advertising firms by B to B magazine, published by Crain Communications, Inc.

For more information, please visit us at: www.smmadvertising.com
On Facebook: www.facebook.com/SMMAdvertising?ref=ts
On LinkedIn: www.linkedin.com/company/2309639?trk=tyah
On Twitter: twitter.com/SMMadagency